local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
main_id = 71810
L0_1 = {}
L1_1 = 7181001
L2_1 = 7181002
L3_1 = 7181003
L4_1 = 7181004
L5_1 = 7181005
L6_1 = 7181006
L7_1 = 7181007
L8_1 = 7181008
L9_1 = 7181009
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7181002"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20088
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q71810Alrani2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7181003"] = L1_1
L1_1 = {}
L0_1["7181004"] = L1_1
L1_1 = {}
L0_1["7181008"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20088
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q71810Alrani3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7181009"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20088
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q71810Alrani1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7181001"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20088
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q71810Alrani2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q71810Player"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["7181002"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20088
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q71810Alrani2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q71810Player"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["7181003"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70700006
L3_1.alias = "Q71810Hint"
L3_1.pos = "Q71810Target1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["7181004"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70700006
L3_1.alias = "Q71810Hint"
L3_1.pos = "Q71810Target1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["7181005"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70700006
L3_1.alias = "Q71810Hint"
L3_1.pos = "Q71810Target1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["7181006"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70700006
L3_1.alias = "Q71810Hint"
L3_1.pos = "Q71810Target1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["7181007"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20088
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q71810Alrani3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q71810Player2"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["7181008"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20088
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q71810Alrani3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7181009"] = L1_1
quest_data = L0_1
